Category Archives: Off-Site Works

SSFF: Crash Bandicoot’s Mobile Kart Racing Nightmare | DELISTED

Whod’ve thunk that researching a series of Crash Nitro Kart mobile game spin-offs would’ve lead to one of the most confusing series chronologies of all time? Not me — that’s for sure! And yet, here we are, with my latest contribution …

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Indiepocalypse #29: I Treat you Special, ’cause You Rally Special

Our monthly feature highlighting oddball and obscure  games for @PIZZAPRANKS‘ Indiepocalypse rides again! This month sees 1988’s Paris-Dakar Rally Special! for Nintendo’s Famicom speeding onto the scene; and presenting us a gauntlet of grueling driving, maze-solving,  on-foot platforming, and even encounters against …

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Video Game History Hour: The Zeebo

Well, here’s something cool I somehow managed to sneak my way into: On the back of my latest work with Stop Skeletons From Fighting to help produce their video on the Zeebo games console, Derek and I were invited to …

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Indiepocalypse #27: Resident Evils, Dressed in Black

Our monthly feature highlighting the merits of forgotten and misbegotten  games for @PIZZAPRANKS‘ Indiepocalypse returns! This month brings us… Resident Evil 2?! Is this another April Fool’s gag? Nah: We’re just talking about its Tiger Game.com conversion. Doing so gives us the …

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HG101: Die Hard

By good fortune, I had the opportunity to pen a pair of articles for Hardcore Gaming 101 on the subject of  Die Hard‘s early video game adaptations; covering installments on DOS, Commodore 64, and – of course – its apparently …

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SSFF: Zeebo – Brazil’s Bizarre Delisted Console | Past-Mortem

Boy howdy, this one’s been in the oven for a hot minute! But between having written the initial script draft and now watching the final product; I’m proud to say that this latest video is probably one of my proudest …

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Indiepocalypse #26: The Jaws of Life

Our monthly feature extrapolating neat ideas from oft-maligned games for @PIZZAPRANKS‘ Indiepocalypse returns! As you may remember, our last feature covered Friday the 13th on NES: The 8-bit approximation of a popular movie license, brought to us by the fine folk …

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Indiepocalypse #24: Gotta Get Down on Friday the 13th

Our monthly feature on unfairly maligned games for @PIZZAPRANKS‘ Indiepocalypse returns, with a return to Camp Crystal Lake. That’s right, folks: We wound up talking about Friday the 13th on NES again! Of course, this new article represents entirely new talking points, …

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Indiepocalypse #23: As We Forgive Those Who Trespasser Against Us

Our monthly feature on historically panned games for @PIZZAPRANKS‘ Indiepocalypse returns, with an article on the prehistoric Trespasser: The Lost World – Jurassic Park. We take the opportunity to explore its troubled development, technically-challenged release, and what ultimately proved to be a …

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SSFF: Resident Evil 4’s Bizarre Mobile Ports | DELISTED

I had a hand in helping produce the latest couple of episodes for Stop Skeletons From Fighting’s DELISTED series! For starters, I wrote a brief on the J2ME versions of Resident Evil: Degeneration, as part of Derek and Grace’s look …

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