The Bad Game Hall of Fame is dedicated to giving bad games the due process they deserve. Through examining their history, reviewing their contents, and measuring their impact, we hope to bring about a better understanding of these oft-dismissed releases.
Along the way, we'd like to give readers a better understanding of how the games industry operates, and the pressure put on game developers to deliver these products in [often] short order.
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Author Archives: Cassidy
“Captain Novolin and the Attack of the Talking Tuna.” When the world needs a hero, Captain Novolin answers the call. The world then proceeds to collectively pretend that they’re driving through a tunnel, and can’t hear what the Captain is saying. Such is the power of the world’s “first diabetic superhero!”
For those interested in supporting the Bad Game Hall of Fame monetarily, we’ve just launched our page on Patreon! I’m still working out what sorts of perks and rewards are worth putting up and providing, and the logistics of how best …
“Shaq Fu Take Note, ‘Cause I Stand and Deliver.” Just in time for A Legend Reborn, it’s our comprehensive review of the original game, the circumstances that lead to its development, and the lasting legacy that inspired a follow-up twenty-five years later.
“Oh My Sweet Snake’s Revenge.” Declassifying Solid Snake’s mission to save the world from a truly Kockamamie scheme, all while suffering the yellowing skin symptoms of jaundice. What went wrong in North America’s sequel to Metal Gear?
“Look What You Did to Friday the 13th!” Gather ’round the campfire, and listen to the legend of 8-bit Jason Voorhees. Is it truly the terror it is made out to be, or is there a happy ending to this horror story?
“There Are No Venetian Blinds in Venice.” The true story behind a programmer’s joke, which we’ve all been re-telling wrong for the better part of twenty years. It’s time for us to raise the curtain — or should I say, blinds?
An interview with a QA tester for Drake of the 99 Dragons, conducted with the goal of dispelling some of the long-running rumors surrounding the game, and providing some behind-the-scenes insight into a largely undocumented development cycle.
“I Got 99 Problems but a Drake Ain’t One.” As the resurrection of the Undying Dragon has come upon us, we take a look at what is possibly the most-maligned shooter of all time. Did it truly deserve damnation, or does it demonstrate an indomitable spirit?